Natalya

The Nether Queen

Class: Mage
Role: Harass

Attack Range: Long Range

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  • Constitution
  • Attack Damage
  • Ability Damage
  • Difficulty

Natalya Skills

Arcane Spirits 

Natalya arcane-spirits

Cooldown: 6 sec
Mana Cost: 70

Natalya fires 5 arcane spirits towards the target area. Each spirit deals 350 +0 magic damage to enemies within. When an enemy is hit by mulitple spirits, each additional spirit only deals 30% damage. Spirits stop traveling when they hit an enemy hero.

Arcane Nova 

Natalya arcane-nova

Cooldown: 12 sec
Mana Cost: 80

Natalya casts an Arcane Orb towards the specified direction. When the orb touches an enemy or reaches the end of its path, it becomes an Arcane Nova and stuns enemies hit for 1 second. Then the orb grows in size and flies slowly to deal 130 +0 magic damage each time it comes into contact with an enemy, reducing their movement speed by 50% for 1.5 seconds.

Lethal Rays (Ultimate)

Natalya lethal-ray

Cooldown: 30 sec
Mana Cost: 120

Natalya commands Poison Fang to release lethal rays, dealing 120 +0 magic damage every 0.25 seconds to enemies. While channeling, Natalya gains a shield that absorbs 500(+0) damage. Natalya is immune to crowd control effects while the shield lasts (Channeling can be canceled after 1 second by using the ability again.)

Arcane Fire (passive)

Natalya arcane-fire

Abilities deal additional magic damage to enemies and can be stacked up to 10 times within a short time.

Hero Tip

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Use Natalya’s abilities in quick succession so that her passive ability’s effects will be maximized and deal the most damage.

Natalya Attributes

Max HP
3323

Max Armor
83

Magic Defense
50

Attack Damage
170

Ability Power
0

Max Mana
490

HP / 5 sec
47

Mana / 5 sec
17

Movement Speed
340

Natalya Story

When the Fallen invaded, a group of devout followers at the Temple of Light willingly submitted themselves to Poison Fang, a parasite, becoming immortal warriors to protect their sacred ground from the Fallen while bearing the eternal and wicked curse.

The hosts of Poison Fang cannot be killed, and the parasite could be passed onto offspring through generations. So Natalya, a descendant of these warriors, also carried the parasite.

When one of the tribe fell to insanity caused by the overwhelming power, the warrior was devoured, and his strength was absorbed by the rest of the tribute. To fight the external threats, the Temple quarantined the tribe to breed stronger host.